AI Insights · Timothy · April 2022
Top 5 Historical Games Performance in South America for Q1 2022
Discover the performance trends of the top 5 historical games on a unified platform in South America during the first quarter of 2022, including weekly downloads, revenue, and active users.
In the first quarter of 2022, the top 5 historical games on a unified platform in South America showed varied performance trends in terms of weekly downloads, revenue, and active users. Here is a detailed look at their performance based on data from Sensor Tower.
Rise of Kingdoms from Lilith Games saw significant fluctuations. Weekly revenue started at around $132K, peaked at approximately $157K at the end of January, and ended the quarter with about $112K. Weekly downloads displayed a declining trend, starting from 123K at the beginning of the quarter and dropping to 35K by the end of March. Active users also saw a decline from 492K to 758K across the quarter.
Rise of Castles: Fire and War by LONG TECH NETWORK LIMITED showed a steady increase in weekly revenue, reaching around $73K by the end of March. Weekly downloads, however, decreased from 38K to 10K. Active users also saw a gradual decline, starting at 176K and ending the quarter at 124K.
Royal Match from Dream Games demonstrated consistent weekly revenue, peaking at about $71K in the last week of March. Weekly downloads varied, beginning at 65K, peaking at 81K in early January, and stabilizing around 45K by the end of the quarter. Active users remained relatively stable, hovering around 440K.
June’s Journey: Hidden Objects by wooga experienced a mixed performance. Weekly revenue ranged from $22K to $48K, with a notable peak in early February. Downloads started at 40K, dropped to 8K in early February, and stabilized around 13K by the end of March. Active users saw a steady decline from 476K to 372K throughout the quarter.
Legend of the Phoenix by Modo Game showed relatively stable weekly revenue, averaging around $23K to $25K towards the end of the quarter. Weekly downloads fluctuated significantly, starting at 5K, peaking at 17K in mid-February, and dropping to less than 1K by the end of March. Active users also fluctuated, starting at 49K, peaking at 67K in mid-February, and ending the quarter at 45K.
These insights into the performance of the top 5 historical games in South America for Q1 2022 are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.